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It’s not 2013 anymore. Visit Sched’s 2015 Austin Guide =>


Sunday, March 10 • 11:00am - 12:00pm
The Making of DOOM

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Few games can match the ubiquity and legacy of Doom, the seminal first-person shooter that ushered in thousands of mods, clones, and successors. Nearly every significant FPS, from Resistance to Half-Life, Call of Duty to Halo, owes its success in part to the Id Software game. Programmer, Game Designer, Level Designer and Doom II final boss John Romero will deliver a postmortem on the game showing never-before-seen material, memorializing its immersive but nerve-wracking 3D environments, networked multiplayer deathmatches, Satanic imagery and themes, Barney WADs, exploding barrels, and BFG 9000. Romero was a co-founder of id Software, among other companies, and also worked on other significant shooters like Wolfenstein 3D and Quake....
View official listing on sxsw.com

Speakers
JR

John Romero

CEO CCO Coder & Game DesignerLoot Drop


Sunday March 10, 2013 11:00am - 12:00pm
Hilton Austin Downtown, Salon JK 500 E 4th St

Attendees (0)